Making a mockup means placing a flat design on a photographed surface so it follows the perspective and the light of the scene, and looks photographed rather than pasted.
Choose a photo
Your own shot, a stock image or a generated scene. Pick one whose light and angle suit the item. No PSD is needed.
Set the surface
Find the plane the design sits on. In Muckup, surface detection proposes layers; refine the four corners, choose a format, or pick Curved, Fabric or Cylinder for surfaces that bend.
Place the design
Drop the flat file on the surface. It should take the photo's light and color so it sits in the scene, not on it. Mask whatever passes in front.
Adjust the light and finish
Set how much the hollows darken and the highlights lift. Add foil, varnish or embossing if the job calls for it, and move the light to match the scene.
Export
Export one image, or the whole project at once: WebP, JPEG, PNG, HEIC, or a 16:9 presentation PDF.
Three mistakes to avoid
- A design brighter than the scene. Ink is never whiter than the paper under the same light.
- Square corners on a rounded card. Set the corners before the perspective.
- Finish everywhere. Foil on everything reads as fake. Use it where the print would.